Sega Master System Low-poly 3D-Modell

- Verfügbare Formate: Blender: blend 36.03 MB
Render: CyclesImage Textures: png 18.32 MBAlembic: abc 655.15 kbCollada: dae 717.80 kbAutodesk FBX: fbx 726.86 kbWavefront OBJ: obj 469.62 kbAgisoft Photoscan: ply 450.46 kbStereolithography: stl 690.28 kbMaya: mb 869.56 kb
- Polygone:21560
- Eckpunkte:21258
- Animiert:No
- Texturen:
- Rigged:No
- Materialien:
- Low-poly:
- Sammlung:No
- UVW mapping:
- Plugins Used:No
- Druckfertige:No
- 3D-Scan:No
- Erwachsene:No
- PBR:
- KI-Training:No
- Geometrie:Polygonal
- Unwrapped UVs:Non-overlapping
- Betrachter:359
- Datum: 2025-02-11
- Artikel-ID:555980
- Bewertung:
Set of lo-poly 3D models of the 1987 Sega Master System video game console and peripherals.
- No n-gons
- Unwrapped, non-overlapping UVs
- No loose geometry, no floating vertices
- Separate objects
- Real scale
- PAL textures
Textures: color, roughness, normal; 1024p for the Sega Card, 2048p for cartridge and controller, 4096p for console
All texture paths relative (.blend file is packed).
Geometry: quads and tris
No n-gons.
All dimensions kept real-size.
There's no loose geometry and/or floating vertices apart from parts that mask backfaces (e.g. space behind air vent on the console) and movable parts. All physically movable objects are separated so it's easier to animate the model if needed.
Modeled and unwrapped in Blender, textured in 3D Coat Textura.
Druckfertige: NeinFalls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D-Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D-Szenen und Formate wie .step, .iges, .stp, .sldprt usw!