Originally created with Maya 2018 This is my one of own product " Corporate Man" second version with new outfit with old one . also update Rig and blend shape and jont base facial setup with more better expression . You can also take a look my old product "corporate man" cartoon character ,
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains 13 separate objects This model contains 18608 polygons with TurboSmooth OFF This model contains Arnold standard materials for Arnold render and Maya standard defalt materials for software render
There are extra elements in the preview images that are not included in the file. All preview images are rendered with Arnold render No Photoshop or compositing used, Product is ready to render out-of-the-box. Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
All textures are created from original photographs or drawings
|| GENERAL ||
Units used: Centimeters. Model is 188 centimeters tall. Scene objects are organized by layers / groups No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,) Arms Legs FK Chains (fingers, tails, spines) Heads Look-Ats (eyes) facial expression rig prepare with bland shape and bone rig that is link with morph target head ... Poses included with this file are keyframe 2,3,4,5,6,7 Keyframe 1 for nutral pose
The rigging of this file is done using custom rigging controls The skinning in this file is done using Skin modifier
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack.rar)
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.
Druckfertige: Nein
Sie brauchen mehr Formate? Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D-Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D-Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Mehr lesen
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by Max3D for the Boss Rig. Mehr lesen
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